eDojo | Esports and Web3 solutions
Discover new ways to interact thanks to esports and Web3. We work with you, step by step, throughout this exciting area to enhance everything that makes your organization unique.
- TRAINING
- COMPETITION
- MARKETING
- EVENTS
We look into the future to create today. The digital world is rapidly moving forward. We accompany you through the journey.
Consultancy
What kind of projects can we explore and develop with you?
Electronic sports (esports)
- Provide content to gaming spaces
- Create school credits
- Organize events
- Team Dynamics or Building
- Training for companies
- Projects for groups at risk of social exclusion
Web3 (blockchain & esports)
- Token gamified systems
- NFTs creation
- Virtual environment creation (metaverse)
- Custom avatars creation
Can we develop other kind of projects?
Of course! Our specialty is developing projects in the digital field. Forward us any concerns or proposals and we will study them to accomodate them.
Unique bullet point
With the support of
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Development
Esports and Web3 are in full swing. This allows, through new projects, to quickly position yourself and thus integrate your brand into the new digital trends.
Once we have planned the project, we can either train your team or take care of developing your project. Thanks to our different work areas, we can carry out the entire process for you, from the idea to creation and communication.
Our references
- Comparable training plan
- Implementation of training spaces (eg Universitat Ramón Llull or Colosseum)
- Collaboration with the Catalan Esports League
- Membership in the Esports Committee (INDESCAT)
- Intercluster Project Cluster Audiovisual de Catalunya & INDESCAT
Board members of
Coordinadores de
Research
What is one of our distinguishing features? At eDojo we are always in constant learning. We dedicate part of our resources to the research and development of new methodologies and tools.
Esports Lab
Esports Lab is a research project created by eDojo. Led together with Eurecat and coordinated through INDESCAT with other companies in the esports sector.
Our purpose is to provide truthfulness to our training proposal. Likewise, it allows us to reaffirm the presence of eDojo within the international academic field.